#pragma once // // Defines About Communication // #define MAX_SOCKET 100 #define MAX_PATH_LINE 100 #define MAX_NPC_SIZE 30 #define MAX_WEAPON_NAME_SIZE 40 #define VIEW_DIST 48 // °¡½Ã°Å¸® #define MAX_UPGRADE_WEAPON 12 //enum MOVE_SPEED {SPEED_SLOW=0, SPEED_NORMAL, SPEED_FAST}; //enum USER_TYPE {TYPE_USER=0, TYPE_MONSTER, TYPE_NPC, TYPE_DOOR, TYPE_GUARD}; // Npc InOut #define NPC_IN 0X01 #define NPC_OUT 0X02 #define TILE_SIZE 4 #define CELL_SIZE 4 #define COMPARE(x,min,max) ((x>=min)&&(x