#pragma once #include "../shared/STLMap.h" typedef CSTLMap ZoneUserArray; typedef CSTLMap ZoneNpcArray; class CRegion { public: CRegion() : m_byMoving(0) {} ZoneUserArray m_RegionUserArray; ZoneNpcArray m_RegionNpcArray; uint8 m_byMoving; // move : 1, not moving : 0 };