#pragma once class CMonsterRespawnListInformationSet : public OdbcRecordset { public: CMonsterRespawnListInformationSet(OdbcConnection * dbConnection, MonsterRespawnListInformationArray * pMap) : OdbcRecordset(dbConnection), m_pMap(pMap) {} virtual tstring GetTableName() { return _T("MONSTER_RESPAWN_LIST_INFORMATION"); } virtual tstring GetColumns() { return _T("sIndex, sSid, ZoneID, X, Y, Z, sCount, bRadius"); } virtual bool Fetch() { _MONSTER_RESPAWN_LIST_INFORMATION * pData = new _MONSTER_RESPAWN_LIST_INFORMATION; int i = 1; _dbCommand->FetchUInt16(i++, pData->sIndex); _dbCommand->FetchUInt16(i++, pData->sSid); _dbCommand->FetchByte(i++, pData->ZoneID); _dbCommand->FetchUInt16(i++, pData->X); _dbCommand->FetchUInt16(i++, pData->Y); _dbCommand->FetchUInt16(i++, pData->Z); _dbCommand->FetchUInt16(i++, pData->sCount); _dbCommand->FetchByte(i++, pData->bRadius); if (!m_pMap->PutData(pData->sIndex, pData)) delete pData; return true; } MonsterRespawnListInformationArray *m_pMap; };