knightonline/server/shared/database/MakeWeaponTableSet.h

28 lines
771 B
C++

#pragma once
class CMakeWeaponTableSet : public OdbcRecordset
{
public:
CMakeWeaponTableSet(OdbcConnection * dbConnection, MakeWeaponItemTableArray * pMap)
: OdbcRecordset(dbConnection), m_pMap(pMap) {}
virtual tstring GetTableName() { return _T("MAKE_WEAPON"); }
virtual tstring GetColumns() { return _T("byLevel, sClass_1, sClass_2, sClass_3, sClass_4, sClass_5, sClass_6, sClass_7, sClass_8, sClass_9, sClass_10, sClass_11, sClass_12"); }
virtual bool Fetch()
{
_MAKE_WEAPON *pData = new _MAKE_WEAPON;
_dbCommand->FetchByte(1, pData->byIndex);
for (int i = 1; i <= 12; i++)
_dbCommand->FetchUInt16(i+1, pData->sClass[i-1]);
if (!m_pMap->PutData(pData->byIndex, pData))
delete pData;
return true;
}
MakeWeaponItemTableArray *m_pMap;
};