knightonline/server/shared/database/MonsterRespawnListInformati...

33 lines
1.0 KiB
C++

#pragma once
class CMonsterRespawnListInformationSet : public OdbcRecordset
{
public:
CMonsterRespawnListInformationSet(OdbcConnection * dbConnection, MonsterRespawnListInformationArray * pMap)
: OdbcRecordset(dbConnection), m_pMap(pMap) {}
virtual tstring GetTableName() { return _T("MONSTER_RESPAWN_LIST_INFORMATION"); }
virtual tstring GetColumns() { return _T("sIndex, sSid, ZoneID, X, Y, Z, sCount, bRadius"); }
virtual bool Fetch()
{
_MONSTER_RESPAWN_LIST_INFORMATION * pData = new _MONSTER_RESPAWN_LIST_INFORMATION;
int i = 1;
_dbCommand->FetchUInt16(i++, pData->sIndex);
_dbCommand->FetchUInt16(i++, pData->sSid);
_dbCommand->FetchByte(i++, pData->ZoneID);
_dbCommand->FetchUInt16(i++, pData->X);
_dbCommand->FetchUInt16(i++, pData->Y);
_dbCommand->FetchUInt16(i++, pData->Z);
_dbCommand->FetchUInt16(i++, pData->sCount);
_dbCommand->FetchByte(i++, pData->bRadius);
if (!m_pMap->PutData(pData->sIndex, pData))
delete pData;
return true;
}
MonsterRespawnListInformationArray *m_pMap;
};