knightonline/server/shared/database/MonsterRespawnListSet.h

27 lines
696 B
C++

#pragma once
class CMonsterRespawnListSet : public OdbcRecordset
{
public:
CMonsterRespawnListSet(OdbcConnection * dbConnection, MonsterRespawnListArray * pMap)
: OdbcRecordset(dbConnection), m_pMap(pMap) {}
virtual tstring GetTableName() { return _T("MONSTER_RESPAWN_LIST"); }
virtual tstring GetColumns() { return _T("sIndex, sSid, sCount"); }
virtual bool Fetch()
{
_MONSTER_RESPAWN_LIST * pData = new _MONSTER_RESPAWN_LIST;
_dbCommand->FetchUInt16(1, pData->sIndex);
_dbCommand->FetchUInt16(2, pData->sSid);
_dbCommand->FetchUInt16(3, pData->sCount);
if (!m_pMap->PutData(pData->sIndex, pData))
delete pData;
return true;
}
MonsterRespawnListArray *m_pMap;
};