32 lines
981 B
C++
32 lines
981 B
C++
#pragma once
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class CQuestMonsterSet : public OdbcRecordset
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{
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public:
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CQuestMonsterSet(OdbcConnection * dbConnection, QuestMonsterArray * pMap)
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: OdbcRecordset(dbConnection), m_pMap(pMap) {}
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virtual tstring GetTableName() { return _T("QUEST_MONSTER"); }
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virtual tstring GetColumns() { return _T("sQuestNum, sNum1a, sNum1b, sNum1c, sNum1d, sCount1, sNum2a, sNum2b, sNum2c, sNum2d, sCount2, sNum3a, sNum3b, sNum3c, sNum3d, sCount3, sNum4a, sNum4b, sNum4c, sNum4d, sCount4"); }
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virtual bool Fetch()
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{
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_QUEST_MONSTER *pData = new _QUEST_MONSTER();
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uint32 col = 1;
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_dbCommand->FetchUInt16(col++, pData->sQuestNum);
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for (uint32 group = 0; group < QUEST_MOB_GROUPS; group++)
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{
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for (uint32 i = 0; i < QUEST_MOBS_PER_GROUP; i++)
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_dbCommand->FetchUInt16(col++, pData->sNum[group][i]);
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_dbCommand->FetchUInt16(col++, pData->sCount[group]);
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}
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if (!m_pMap->PutData(pData->sQuestNum, pData))
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delete pData;
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return true;
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}
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QuestMonsterArray *m_pMap;
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}; |