knightonline/server/GameServer/RentalHandler.cpp

17 lines
252 B
C++

#include "stdafx.h"
void CUser::RentalSystem(Packet & pkt)
{
if (isDead())
return;
uint8 opcode = pkt.read<uint8>();
// TO-DO
/*if (opcode == 1)
PremiumRentalProcess(pBuf + index);
else if (opcode == 2)
PvPRentalProcess(pBuf + index);*/
}