Major fixes for Linux compatibility:
- Added comprehensive Linux socket type definitions to stdafx.h
- Created SocketOpsLinux.cpp with Linux socket operations implementation
- Added ListenSocketLinux.h with epoll-based socket listening
- Updated Network.h to conditionally include platform-specific headers
- Modified SocketDefines.h to support both Windows OVERLAPPED and Linux equivalents
- Updated CMakeLists.txt to use correct platform-specific source files
- Added additional socket constants and error code mappings for Linux
These changes address the compilation errors related to:
- Missing SOCKET, HANDLE, OVERLAPPED type definitions
- Windows-specific socket functions (WSASocket, closesocket, etc.)
- Platform-specific listen socket implementations
- Socket operations and error handling
The LoginServer should now compile successfully on Linux while maintaining Windows compatibility.
- Updated main.cpp with platform-specific code for Windows/Linux
- Modified stdafx.h to include Linux headers and definitions
- Updated signal_handler.cpp for cross-platform signal handling
- Added Linux-compatible types and macros
- Created CMakeLists.txt for Linux build system
- Added build.sh script for automated building
- Added loginserver.sh script for server management
- Created comprehensive README_LINUX.md with deployment instructions
- All changes maintain Windows compatibility using preprocessor directives